The online conference HOPE! from the EU-funded theatre network PlayOn! will take place from 4. – 6. April. We want to dive into digital technologies which expand the spaces of theatre and attract new audiences. We will explore the importance of spatial sound / immersive music and mixed reality (VR & AR) / metaverse through exemplary productions. We are also interested in microcontrollers and tracking systems including robotics. We will explore ways in which the public / virtual space can be opened up theatres and their audiences.
Familiar old conventions of theatre are challenged by digital technologies, new spaces are developed through immersive performances. The spatial expansion into the virtual also allows the audience to take on a new role and become part of the narrative development, co-creating the storyline. However, this is not intended to change the traditional understanding that theatre is a live medium, that audience and artists meet directly – virtually and / or in real life.
We want to dive in digital technologies that can expand the spaces of theatre and thus also open up new audiences. We will explore the importance of spatial sound / immersive music and mixed reality (virtual and augmented reality) through exemplary productions. We will explore the question of how this can be used to open up public / virtual space for theatre and its audience.
More than 20 experts worldwide from theatre, technology and science will present outstanding theatre performances, new research approaches and give hands-on workshops. Panel discussions will explore how XR technologies can expand theatre aesthetics and create new opportunities for set design, costumes and audience participation. The HOPE! audience can participate in numerous interactive formats at HOPE! directly.
The event is free, please sign up in advance here.