Akademie, Digital

HOW TOTORIAL #5: 3D Modelling for VR, AR and WebGL Applications

We have a new batch of tutorials ready to go!

In this three-part tutorial, Nils Gallist explains step by step how to get started with the software, from texturing and polishing to using it in social VR applications such as Mozilla Hubs.

Part 1, Part 2 & Part 3